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Shawn Wang
crazyflirt
Commits
71d6bd0d
Commit
71d6bd0d
authored
May 05, 2018
by
Matt
Browse files
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add scenes
parent
d31a6fe1
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4 changed files
with
77 additions
and
97 deletions
+77
-97
Main.ts
fe/src/Main.ts
+3
-97
SceneManager.ts
fe/src/SceneManager.ts
+39
-0
GameScene.ts
fe/src/scenes/GameScene.ts
+17
-0
RoomScene.ts
fe/src/scenes/RoomScene.ts
+18
-0
No files found.
fe/src/Main.ts
View file @
71d6bd0d
...
...
@@ -29,8 +29,6 @@
class
Main
extends
egret
.
DisplayObjectContainer
{
public
constructor
()
{
super
();
this
.
addEventListener
(
egret
.
Event
.
ADDED_TO_STAGE
,
this
.
onAddToStage
,
this
);
...
...
@@ -66,7 +64,6 @@ class Main extends egret.DisplayObjectContainer {
await
this
.
loadResource
()
this
.
createGameScene
();
const
result
=
await
RES
.
getResAsync
(
"description_json"
)
this
.
startAnimation
(
result
);
await
platform
.
login
();
const
userInfo
=
await
platform
.
getUserInfo
();
console
.
log
(
userInfo
);
...
...
@@ -86,104 +83,12 @@ class Main extends egret.DisplayObjectContainer {
}
}
private
textfield
:
egret
.
TextField
;
/**
* 创建游戏场景
* Create a game scene
*/
private
createGameScene
()
{
let
sky
=
this
.
createBitmapByName
(
"bg_jpg"
);
this
.
addChild
(
sky
);
let
stageW
=
this
.
stage
.
stageWidth
;
let
stageH
=
this
.
stage
.
stageHeight
;
sky
.
width
=
stageW
;
sky
.
height
=
stageH
;
let
topMask
=
new
egret
.
Shape
();
topMask
.
graphics
.
beginFill
(
0x000000
,
0.5
);
topMask
.
graphics
.
drawRect
(
0
,
0
,
stageW
,
172
);
topMask
.
graphics
.
endFill
();
topMask
.
y
=
33
;
this
.
addChild
(
topMask
);
let
icon
=
this
.
createBitmapByName
(
"egret_icon_png"
);
this
.
addChild
(
icon
);
icon
.
x
=
26
;
icon
.
y
=
33
;
let
line
=
new
egret
.
Shape
();
line
.
graphics
.
lineStyle
(
2
,
0xffffff
);
line
.
graphics
.
moveTo
(
0
,
0
);
line
.
graphics
.
lineTo
(
0
,
117
);
line
.
graphics
.
endFill
();
line
.
x
=
172
;
line
.
y
=
61
;
this
.
addChild
(
line
);
let
colorLabel
=
new
egret
.
TextField
();
colorLabel
.
textColor
=
0xffffff
;
colorLabel
.
width
=
stageW
-
172
;
colorLabel
.
textAlign
=
"center"
;
colorLabel
.
text
=
"Hello Egret"
;
colorLabel
.
size
=
24
;
colorLabel
.
x
=
172
;
colorLabel
.
y
=
80
;
this
.
addChild
(
colorLabel
);
let
textfield
=
new
egret
.
TextField
();
this
.
addChild
(
textfield
);
textfield
.
alpha
=
0
;
textfield
.
width
=
stageW
-
172
;
textfield
.
textAlign
=
egret
.
HorizontalAlign
.
CENTER
;
textfield
.
size
=
24
;
textfield
.
textColor
=
0xffffff
;
textfield
.
x
=
172
;
textfield
.
y
=
135
;
this
.
textfield
=
textfield
;
}
/**
* 根据name关键字创建一个Bitmap对象。name属性请参考resources/resource.json配置文件的内容。
* Create a Bitmap object according to name keyword.As for the property of name please refer to the configuration file of resources/resource.json.
*/
private
createBitmapByName
(
name
:
string
)
{
let
result
=
new
egret
.
Bitmap
();
let
texture
:
egret
.
Texture
=
RES
.
getRes
(
name
);
result
.
texture
=
texture
;
return
result
;
}
/**
* 描述文件加载成功,开始播放动画
* Description file loading is successful, start to play the animation
*/
private
startAnimation
(
result
:
string
[])
{
let
parser
=
new
egret
.
HtmlTextParser
();
let
textflowArr
=
result
.
map
(
text
=>
parser
.
parse
(
text
));
let
textfield
=
this
.
textfield
;
let
count
=
-
1
;
let
change
=
()
=>
{
count
++
;
if
(
count
>=
textflowArr
.
length
)
{
count
=
0
;
}
let
textFlow
=
textflowArr
[
count
];
// 切换描述内容
// Switch to described content
textfield
.
textFlow
=
textFlow
;
let
tw
=
egret
.
Tween
.
get
(
textfield
);
tw
.
to
({
"alpha"
:
1
},
200
);
tw
.
wait
(
2000
);
tw
.
to
({
"alpha"
:
0
},
200
);
tw
.
call
(
change
,
this
);
};
change
();
this
.
addChild
(
SceneManager
.
getInstance
());
}
}
\ No newline at end of file
fe/src/SceneManager.ts
0 → 100644
View file @
71d6bd0d
class
SceneManager
extends
egret
.
DisplayObjectContainer
{
// 场景控制器的单例
private
static
instance
:
SceneManager
;
// 开始场景
private
roomScene
:
RoomScene
;
// 游戏场景
private
gameScene
:
GameScene
;
public
constructor
()
{
super
();
this
.
init
();
}
private
init
()
{
// 实例化两个场景
this
.
roomScene
=
new
RoomScene
();
this
.
gameScene
=
new
GameScene
();
// 默认添加开始场景
this
.
addChild
(
this
.
roomScene
);
}
// 实例化单例获取方法
public
static
getInstance
():
SceneManager
{
if
(
!
SceneManager
.
instance
)
{
SceneManager
.
instance
=
new
SceneManager
();
}
return
SceneManager
.
instance
;
}
// 切换场景
public
changeScene
(
type
)
{
// 释放资源
if
(
this
[
type
]
&&
typeof
this
[
type
].
release
===
'function'
)
{
this
[
type
].
release
()
}
// 移除所有显示列表中的对象
this
.
removeChildren
();
// 添加下一个场景
this
.
addChild
(
this
[
type
]);
}
}
\ No newline at end of file
fe/src/scenes/GameScene.ts
0 → 100644
View file @
71d6bd0d
class
GameScene
extends
egret
.
Sprite
{
public
constructor
()
{
super
();
this
.
init
()
}
// 初始化(给开始按钮绑定点击事件)
private
init
()
{
// put display object to this scene
}
public
release
()
{
// 移除事件
}
}
\ No newline at end of file
fe/src/scenes/RoomScene.ts
0 → 100644
View file @
71d6bd0d
class
RoomScene
extends
egret
.
Sprite
{
public
constructor
()
{
super
();
this
.
init
()
}
// 初始化(给开始按钮绑定点击事件)
private
init
()
{
console
.
log
(
'RoomScene.init'
)
// put display object to this scene
}
public
release
()
{
// 移除事件
}
}
\ No newline at end of file
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